![]() You can probably complete both in under four hours.īefore getting into the nitty gritty of the gameplay, I’m going to talk about the world and what you can do. Unfortunately, the stories in each campaign feel more like fan service than anything, and in my opinion, they’re not that engaging. The voice acting in all of the campaigns is decent with some notable voice talent including John DiMaggio, Nolan North, and even Phil LaMarr. In The Bright Lord’s campaign, you play as Celebrimbor and must build your own army of Orcs by branding the Warchiefs and then take your army and fight Sauron. Torvin teaches you new ways to hunt and gain control of various beasts in the world, and you must use these new skills to take down the Warchiefs. In Lord of the Hunt, you once again play as Talion, and this time you assist Torvin, a character you meet in the main campaign, and must eliminate five Warchiefs. Outside of obvious characters I’ve seen in the films, I have know idea if some of the others are in the novels so I can’t say how close this game sticks to the source material. On your journey you meet several characters, even some familiar faces, and complete various quests to progress the story forward. ![]() Talion’s ultimate goal is to avenge the death of his family and Celebrimbor’s goal is to uncover his own identity since he’s suffering from amnesia. I guess you could say you’re playing as two characters. After Talion’s death, Celebrimbor, a wraith, merges with Talion’s body, essentially resurrecting him. Talion and his family are slaughtered by Sauron’s Orc forces. You play as ranger and captain of Gondor, Talion. ![]() The main campaign takes place between the events of The Hobbit and The Lord of the Rings. For this review I played the Game of the Year Edition which contains all previously released DLC including the Lord of the Hunt and The Bright Lord campaigns and it also includes all character skins. I’ve beaten this once before and enjoyed it for the most part. Interactive Entertainment, Middle-earth: Shadow of Mordor was released for the current gen consoles and PC in September, 2014, and last gen consoles in November of that same year. Developed by Monolith Productions and published by Warner Bros. I have to watch all three films in a row so these movies ending up turning into an all day event. I obtained the trilogy on blu-ray and it’s the kind of film series where if I start watching it, I can’t stop. I’m not much of a reader so I have no intention on reading the books anytime soon but I eventually saw the movies for the first time several years back and they’ve become some of my favorite films. We tested the game across a number of resolutions with a plethora of the latest GPUs from NVIDIA and AMD as well.I never read any of the Lord of the Rings books and I never saw the films when they were in their prime. And updated version of Windows 10 is installed on a 512GB Samsung 850 EVO SSD and our game files were installed on a 240GB Corsair MP500 NVME M.2 SSD. We have an Intel Core i7-5960X CPU, installed to an ASUS X99-Deluxe motherboard and equipped with a 16GB kit of Corsair Dominator Platinum 3000MHz DDR4 memory. Our Middle-Earth: Shadow of War Test RigOur adventure through Middle-Earth will be powered by and an Intel X99 desktop platform. The engine and the game design together offer an experience that feels distinctly familiar yet deftly more sophisticated. Unlike the original, Shadows of War offers larger epic battles with more emphasis on building your army through the game’s Domination system, where you suck the soul from hapless Orcs so they fight for your cause. Character detail also receives a nice bump. With the new spit-shined game engine Monolith has expanded the scope and included far more setting and location variety, offering a wider view of the sprawling Middle-Earth. PC Gamers are treated to lots of eye candy and the ability to tweak extensively.
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